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Virtual Reality for Vestibular Rehabilitation


Clinical trial finds virtual reality helpful for people with vestibular disorders

Vestibular disorders affect a lot of people worldwide and can have a big impact on their life quality. Vestibular rehabilitation is a common treatment method to reduce symptoms like dizziness, vertigo, and balance issues. But, traditional vestibular rehabilitation might not work for everyone, so new treatments are needed to improve outcomes.


Researchers have been trialing the use of virtual reality (VR) as a tool for vestibular rehabilitation. A clinical trial aimed to evaluate the effectiveness of VR-based sensory integration strategies on head movement in people with vestibular disorders.

Clinical Trial

The trial had 30 people with vestibular problems and 21 people without the problems, who were the same age. The researchers used a Head-Mounted Display (HMD) and the HTC Vive system to see how the participants moved their heads. They did this by showing them different pictures and sounds and recording their head movements in five directions. The researchers then looked at the data to see how much their heads moved in different ways using different measures called Directional Path, Root Mean Square Velocity, and Power Spectral Density in low, medium, and high frequencies.


After the first assessment, the participants were randomly split into two groups. One group received traditional treatment, while the other group received training using virtual reality technology. Both groups continued their treatment for eight weeks before undergoing a second assessment to see if there were any changes in their condition.


The trial found that people with vestibular disorders showed less head movement after going through vestibular rehabilitation, regardless of the type of treatment or how much visual information they were given. Both groups significantly reduced the amount of head movement they made while swaying side to side, up and down, and tilting their head, with no difference between them. Before rehabilitation, the group with vestibular disorders had higher scores on all tests compared to the control group. After rehabilitation, they only had higher scores on one test. Sound did not seem to have a big effect on how much head movement they made.

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The results suggest that VR-based sensory integration strategies can be effective in reducing head movement in people with vestibular disorders. The use of an HMD and the HTC Vive system provided a sensitive in-clinic assessment for tracking improvement over time.


The trial's findings have important implications for the field of vestibular rehabilitation. The use of VR-based interventions can improve treatment outcomes and provide a more engaging and motivating experience for patients. VR can also provide a controlled and safe environment for patients to practice balance and movement tasks.


This trial is about using virtual reality technology to help people with problems related to their balance. The researchers studied how people moved their heads in response to different visual and sound stimuli using a special headset and a computer system. Then, the participants received either traditional rehabilitation or VR-based training for eight weeks. After the treatment, the researchers measured their head movements again and found that both types of treatment improved the participants' head movements. The use of VR technology can be an exciting and helpful approach to treating vestibular disorders in the future.


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This content is for informational and educational purposes only. It is not intended to provide medical advice or to take the place of such advice or treatment from a personal physician. All readers/viewers of this content are advised to consult their doctors or qualified health professionals regarding specific health questions. CenTrial Data Ltd. does not take responsibility for possible health consequences of any person or persons reading or following the information in this educational content. Treatments and clinical trials mentioned may not be appropriate or available for all trial participants. Outcomes from treatments and clinical trials may vary from person to person. Consult with your doctor as to whether a clinical trial is a suitable option for your condition. Assistance from generative AI tools may have been used in writing this article.